#include "AlarmRule.h"

AlarmRule::AlarmRule()
    : BaseObject(),
    m_sPlatformCode(""),
    m_sLevelID(""),
    m_uiTypeID(0),
    m_uiSubTypeID(0),
    m_sUpperValue(""),
    m_uiFlag(0),
    m_uiCheck(0),
    m_sDesc(""),
    m_sCurIP("")
{
}

AlarmRule::~AlarmRule()
{
}

